#include using namespace metal; struct tint_padded_array_element { /* 0x0000 */ float2 el; /* 0x0008 */ int8_t tint_pad[8]; }; struct tint_array_wrapper { /* 0x0000 */ tint_padded_array_element arr[2]; }; struct SSBO { /* 0x0000 */ tint_array_wrapper m; }; float2x2 arr_to_mat2x2_stride_16(tint_array_wrapper arr) { return float2x2(arr.arr[0u].el, arr.arr[1u].el); } tint_array_wrapper mat2x2_stride_16_to_arr(float2x2 mat) { tint_array_wrapper const tint_symbol = {.arr={{.el=mat[0u]}, {.el=mat[1u]}}}; return tint_symbol; } void f_1(device SSBO& ssbo) { float2x2 const x_15 = arr_to_mat2x2_stride_16(ssbo.m); ssbo.m = mat2x2_stride_16_to_arr(x_15); return; } kernel void f(device SSBO& ssbo [[buffer(0)]]) { f_1(ssbo); return; }