[[stage(compute)]] fn main() { var m : mat3x3 = mat3x3(vec3(0.0, 0.0, 0.0), vec3(0.0, 0.0, 0.0), vec3(0.0, 0.0, 0.0)); m = mat3x3(vec3(1.0, 2.0, 3.0), vec3(4.0, 5.0, 6.0), vec3(7.0, 8.0, 9.0)); m[1] = vec3(5.0, 5.0, 5.0); return; }