# Copyright 2018 The Dawn Authors # # Licensed under the Apache License, Version 2.0 (the "License"); # you may not use this file except in compliance with the License. # You may obtain a copy of the License at # # http://www.apache.org/licenses/LICENSE-2.0 # # Unless required by applicable law or agreed to in writing, software # distributed under the License is distributed on an "AS IS" BASIS, # WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. # See the License for the specific language governing permissions and # limitations under the License. # This files imports the overrides for Dawn but sets the defaults so that # projects including Dawn don't have to set dirs if they happen to use the # same. # It takes advantage of GN's variable scoping rules to define global variables # inside if constructs. import("//build_overrides/dawn.gni") if (!defined(dawn_standalone)) { dawn_standalone = false } if (!defined(dawn_has_build)) { dawn_has_build = true } if (!defined(dawn_root)) { dawn_root = get_path_info("..", "abspath") } dawn_gen_root = get_path_info("${dawn_root}", "gen_dir") if (!defined(dawn_jinja2_dir)) { dawn_jinja2_dir = "//third_party/jinja2" } if (!defined(dawn_glfw_dir)) { dawn_glfw_dir = "//third_party/glfw" } if (!defined(dawn_googletest_dir)) { dawn_googletest_dir = "//third_party/googletest" } if (!defined(dawn_spirv_tools_dir)) { dawn_spirv_tools_dir = "//third_party/vulkan-deps/spirv-tools/src" } if (!defined(dawn_swiftshader_dir)) { # Default to swiftshader not being available. dawn_swiftshader_dir = "" } if (!defined(dawn_vulkan_headers_dir)) { dawn_vulkan_headers_dir = "//third_party/vulkan-deps/vulkan-headers/src" if (dawn_standalone) { dawn_vulkan_headers_dir = "${dawn_root}/third_party/vulkan-deps/vulkan-headers/src" } } if (!defined(dawn_vulkan_loader_dir)) { # Default to the Vulkan loader not being available except in standalone. dawn_vulkan_loader_dir = "" if (dawn_standalone) { dawn_vulkan_loader_dir = "//third_party/vulkan-deps/vulkan-loader/src" } } if (!defined(dawn_vulkan_validation_layers_dir)) { # Default to VVLs not being available. dawn_vulkan_validation_layers_dir = "" } if (!defined(dawn_tint_dir)) { # Default to Tint being Dawn's DEPS dawn_tint_dir = "${dawn_root}/third_party/tint" } if (!defined(dawn_abseil_dir)) { dawn_abseil_dir = "//third_party/abseil-cpp" }