struct Inner { int x; }; RWByteAddressBuffer s : register(u0, space0); void tint_symbol_6(RWByteAddressBuffer buffer, uint offset, float2x3 value) { buffer.Store3((offset + 0u), asuint(value[0u])); buffer.Store3((offset + 16u), asuint(value[1u])); } void tint_symbol_7(RWByteAddressBuffer buffer, uint offset, float3x2 value) { buffer.Store2((offset + 0u), asuint(value[0u])); buffer.Store2((offset + 8u), asuint(value[1u])); buffer.Store2((offset + 16u), asuint(value[2u])); } void tint_symbol_9(RWByteAddressBuffer buffer, uint offset, Inner value) { buffer.Store((offset + 0u), asuint(value.x)); } void tint_symbol_10(RWByteAddressBuffer buffer, uint offset, Inner value[4]) { Inner array[4] = value; { [loop] for(uint i_1 = 0u; (i_1 < 4u); i_1 = (i_1 + 1u)) { tint_symbol_9(buffer, (offset + (i_1 * 4u)), array[i_1]); } } } [numthreads(1, 1, 1)] void main() { s.Store3(0u, asuint((0).xxx)); s.Store(12u, asuint(0)); s.Store3(16u, asuint((0u).xxx)); s.Store(28u, asuint(0u)); s.Store3(32u, asuint((0.0f).xxx)); s.Store(44u, asuint(0.0f)); tint_symbol_6(s, 48u, float2x3((0.0f).xxx, (0.0f).xxx)); tint_symbol_7(s, 80u, float3x2((0.0f).xx, (0.0f).xx, (0.0f).xx)); const Inner tint_symbol_11 = (Inner)0; tint_symbol_9(s, 104u, tint_symbol_11); const Inner tint_symbol_12[4] = (Inner[4])0; tint_symbol_10(s, 108u, tint_symbol_12); return; }