static uint x_1[1] = (uint[1])0; void main_1() { x_1[0] = 0u; return; } struct main_out { uint x_1_1; }; struct tint_symbol { uint x_1_1 : SV_Coverage; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_1[0]}; const tint_symbol tint_symbol_2 = {tint_symbol_1.x_1_1}; return tint_symbol_2; }