struct S { field0 : u32; field1 : f32; field2 : array; }; fn x_500(x_501 : i32) { return; } fn main_1() { var x_200 : i32; if (true) { x_200 = 1; } else { return; } x_500(x_200); return; } [[stage(fragment)]] fn main() { main_1(); }