struct S { field0 : u32; field1 : f32; field2 : array; }; fn main_1() { var x_101_phi : bool; let x_11 : bool = (true & true); let x_12 : bool = !(x_11); x_101_phi = x_11; if (true) { x_101_phi = x_12; } let x_101 : bool = x_101_phi; return; } [[stage(fragment)]] fn main() { main_1(); }