#include using namespace metal; struct S { float2 field0; uint field1; int field2; }; void main_1() { float2 x_1_1 = float2(50.0f, 60.0f); x_1_1.y = 70.0f; float2 const x_1 = x_1_1; return; } kernel void tint_symbol() { main_1(); return; }