fn max_de6b87() { const arg_0 = vec2(1.0); const arg_1 = vec2(1.0); var res = max(arg_0, arg_1); } @vertex fn vertex_main() -> @builtin(position) vec4 { max_de6b87(); return vec4(); } @fragment fn fragment_main() { max_de6b87(); } @compute @workgroup_size(1) fn compute_main() { max_de6b87(); }