// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "tests/DawnTest.h" #include class BufferMapReadTests : public DawnTest { protected: static void MapReadCallback(DawnBufferMapAsyncStatus status, const void* data, uint64_t, DawnCallbackUserdata userdata) { ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status); ASSERT_NE(nullptr, data); auto test = reinterpret_cast(static_cast(userdata)); test->mappedData = data; } const void* MapReadAsyncAndWait(const dawn::Buffer& buffer) { buffer.MapReadAsync(MapReadCallback, static_cast( reinterpret_cast(this))); while (mappedData == nullptr) { WaitABit(); } return mappedData; } private: const void* mappedData = nullptr; }; // Test that the simplest map read works. TEST_P(BufferMapReadTests, SmallReadAtZero) { dawn::BufferDescriptor descriptor; descriptor.size = 4; descriptor.usage = dawn::BufferUsageBit::MapRead | dawn::BufferUsageBit::TransferDst; dawn::Buffer buffer = device.CreateBuffer(&descriptor); uint32_t myData = 0x01020304; buffer.SetSubData(0, sizeof(myData), reinterpret_cast(&myData)); const void* mappedData = MapReadAsyncAndWait(buffer); ASSERT_EQ(myData, *reinterpret_cast(mappedData)); buffer.Unmap(); } // Test mapping a large buffer. TEST_P(BufferMapReadTests, LargeRead) { constexpr uint32_t kDataSize = 1000 * 1000; std::vector myData; for (uint32_t i = 0; i < kDataSize; ++i) { myData.push_back(i); } dawn::BufferDescriptor descriptor; descriptor.size = static_cast(kDataSize * sizeof(uint32_t)); descriptor.usage = dawn::BufferUsageBit::MapRead | dawn::BufferUsageBit::TransferDst; dawn::Buffer buffer = device.CreateBuffer(&descriptor); buffer.SetSubData(0, kDataSize * sizeof(uint32_t), reinterpret_cast(myData.data())); const void* mappedData = MapReadAsyncAndWait(buffer); ASSERT_EQ(0, memcmp(mappedData, myData.data(), kDataSize * sizeof(uint32_t))); buffer.Unmap(); } DAWN_INSTANTIATE_TEST(BufferMapReadTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend); class BufferMapWriteTests : public DawnTest { protected: static void MapWriteCallback(DawnBufferMapAsyncStatus status, void* data, uint64_t, DawnCallbackUserdata userdata) { ASSERT_EQ(DAWN_BUFFER_MAP_ASYNC_STATUS_SUCCESS, status); ASSERT_NE(nullptr, data); auto test = reinterpret_cast(static_cast(userdata)); test->mappedData = data; } void* MapWriteAsyncAndWait(const dawn::Buffer& buffer) { buffer.MapWriteAsync(MapWriteCallback, static_cast( reinterpret_cast(this))); while (mappedData == nullptr) { WaitABit(); } return mappedData; } private: void* mappedData = nullptr; }; // Test that the simplest map write works. TEST_P(BufferMapWriteTests, SmallWriteAtZero) { dawn::BufferDescriptor descriptor; descriptor.size = 4; descriptor.usage = dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::TransferSrc; dawn::Buffer buffer = device.CreateBuffer(&descriptor); uint32_t myData = 2934875; void* mappedData = MapWriteAsyncAndWait(buffer); memcpy(mappedData, &myData, sizeof(myData)); buffer.Unmap(); EXPECT_BUFFER_U32_EQ(myData, buffer, 0); } // Test mapping a large buffer. TEST_P(BufferMapWriteTests, LargeWrite) { constexpr uint32_t kDataSize = 1000 * 1000; std::vector myData; for (uint32_t i = 0; i < kDataSize; ++i) { myData.push_back(i); } dawn::BufferDescriptor descriptor; descriptor.size = static_cast(kDataSize * sizeof(uint32_t)); descriptor.usage = dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::TransferSrc; dawn::Buffer buffer = device.CreateBuffer(&descriptor); void* mappedData = MapWriteAsyncAndWait(buffer); memcpy(mappedData, myData.data(), kDataSize * sizeof(uint32_t)); buffer.Unmap(); EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), buffer, 0, kDataSize); } DAWN_INSTANTIATE_TEST(BufferMapWriteTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend); class BufferSetSubDataTests : public DawnTest { }; // Test the simplest set sub data: setting one u32 at offset 0. TEST_P(BufferSetSubDataTests, SmallDataAtZero) { dawn::BufferDescriptor descriptor; descriptor.size = 4; descriptor.usage = dawn::BufferUsageBit::TransferSrc | dawn::BufferUsageBit::TransferDst; dawn::Buffer buffer = device.CreateBuffer(&descriptor); uint32_t value = 0x01020304; buffer.SetSubData(0, sizeof(value), reinterpret_cast(&value)); EXPECT_BUFFER_U32_EQ(value, buffer, 0); } // Test that SetSubData offset works. TEST_P(BufferSetSubDataTests, SmallDataAtOffset) { dawn::BufferDescriptor descriptor; descriptor.size = 4000; descriptor.usage = dawn::BufferUsageBit::TransferSrc | dawn::BufferUsageBit::TransferDst; dawn::Buffer buffer = device.CreateBuffer(&descriptor); constexpr uint64_t kOffset = 2000; uint32_t value = 0x01020304; buffer.SetSubData(kOffset, sizeof(value), reinterpret_cast(&value)); EXPECT_BUFFER_U32_EQ(value, buffer, kOffset); } // Stress test for many calls to SetSubData TEST_P(BufferSetSubDataTests, ManySetSubData) { // Test failing on Mac Metal Intel, maybe because Metal runs out of space to encode commands. // See https://bugs.chromium.org/p/dawn/issues/detail?id=108 DAWN_SKIP_TEST_IF(IsMacOS() && IsMetal() && IsIntel()); // Note: Increasing the size of the buffer will likely cause timeout issues. // In D3D12, timeout detection occurs when the GPU scheduler tries but cannot preempt the task // executing these commands in-flight. If this takes longer than ~2s, a device reset occurs and // fails the test. Since GPUs may or may not complete by then, this test must be disabled OR // modified to be well-below the timeout limit. constexpr uint64_t kSize = 4000 * 1000; constexpr uint32_t kElements = 500 * 500; dawn::BufferDescriptor descriptor; descriptor.size = kSize; descriptor.usage = dawn::BufferUsageBit::TransferSrc | dawn::BufferUsageBit::TransferDst; dawn::Buffer buffer = device.CreateBuffer(&descriptor); std::vector expectedData; for (uint32_t i = 0; i < kElements; ++i) { buffer.SetSubData(i * sizeof(uint32_t), sizeof(i), reinterpret_cast(&i)); expectedData.push_back(i); } EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements); } // Test using SetSubData for lots of data TEST_P(BufferSetSubDataTests, LargeSetSubData) { constexpr uint64_t kSize = 4000 * 1000; constexpr uint32_t kElements = 1000 * 1000; dawn::BufferDescriptor descriptor; descriptor.size = kSize; descriptor.usage = dawn::BufferUsageBit::TransferSrc | dawn::BufferUsageBit::TransferDst; dawn::Buffer buffer = device.CreateBuffer(&descriptor); std::vector expectedData; for (uint32_t i = 0; i < kElements; ++i) { expectedData.push_back(i); } buffer.SetSubData(0, kElements * sizeof(uint32_t), reinterpret_cast(expectedData.data())); EXPECT_BUFFER_U32_RANGE_EQ(expectedData.data(), buffer, 0, kElements); } DAWN_INSTANTIATE_TEST(BufferSetSubDataTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend); class CreateBufferMappedTests : public DawnTest {}; // Test that the simplest CreateBufferMapped works. TEST_P(CreateBufferMappedTests, SmallSyncWrite) { dawn::BufferDescriptor descriptor; descriptor.nextInChain = nullptr; descriptor.size = 4; descriptor.usage = dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::TransferSrc; uint32_t myData = 230502; dawn::CreateBufferMappedResult result = device.CreateBufferMapped(&descriptor); ASSERT_EQ(result.dataLength, descriptor.size); memcpy(result.data, &myData, sizeof(myData)); result.buffer.Unmap(); EXPECT_BUFFER_U32_EQ(myData, result.buffer, 0); } // Test CreateBufferMapped for a large buffer TEST_P(CreateBufferMappedTests, LargeSyncWrite) { constexpr uint64_t kDataSize = 1000 * 1000; std::vector myData; for (uint32_t i = 0; i < kDataSize; ++i) { myData.push_back(i); } dawn::BufferDescriptor descriptor; descriptor.nextInChain = nullptr; descriptor.size = static_cast(kDataSize * sizeof(uint32_t)); descriptor.usage = dawn::BufferUsageBit::MapWrite | dawn::BufferUsageBit::TransferSrc; dawn::CreateBufferMappedResult result = device.CreateBufferMapped(&descriptor); ASSERT_EQ(result.dataLength, descriptor.size); memcpy(result.data, myData.data(), kDataSize * sizeof(uint32_t)); result.buffer.Unmap(); EXPECT_BUFFER_U32_RANGE_EQ(myData.data(), result.buffer, 0, kDataSize); } DAWN_INSTANTIATE_TEST(CreateBufferMappedTests, D3D12Backend, MetalBackend, OpenGLBackend, VulkanBackend);