// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_SWAPCHAIN_H_ #define DAWNNATIVE_SWAPCHAIN_H_ #include "dawn_native/Builder.h" #include "dawn_native/Forward.h" #include "dawn_native/RefCounted.h" #include "dawn/dawn_wsi.h" #include "dawn_native/dawn_platform.h" namespace dawn_native { class SwapChainBase : public RefCounted { public: SwapChainBase(SwapChainBuilder* builder); ~SwapChainBase(); DeviceBase* GetDevice(); // Dawn API void Configure(dawn::TextureFormat format, dawn::TextureUsageBit allowedUsage, uint32_t width, uint32_t height); TextureBase* GetNextTexture(); void Present(TextureBase* texture); protected: const dawnSwapChainImplementation& GetImplementation(); virtual TextureBase* GetNextTextureImpl(TextureBuilder* builder) = 0; virtual void OnBeforePresent(TextureBase* texture) = 0; private: DeviceBase* mDevice = nullptr; dawnSwapChainImplementation mImplementation = {}; dawn::TextureFormat mFormat = {}; dawn::TextureUsageBit mAllowedUsage; uint32_t mWidth = 0; uint32_t mHeight = 0; TextureBase* mLastNextTexture = nullptr; }; class SwapChainBuilder : public Builder { public: SwapChainBuilder(DeviceBase* device); // Dawn API SwapChainBase* GetResultImpl() override; void SetImplementation(uint64_t implementation); private: friend class SwapChainBase; dawnSwapChainImplementation mImplementation = {}; }; } // namespace dawn_native #endif // DAWNNATIVE_SWAPCHAIN_H_