// Copyright 2017 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_TEXTURE_H_ #define DAWNNATIVE_TEXTURE_H_ #include "dawn_native/Builder.h" #include "dawn_native/Error.h" #include "dawn_native/Forward.h" #include "dawn_native/RefCounted.h" #include "dawn_native/dawn_platform.h" namespace dawn_native { MaybeError ValidateTextureDescriptor(DeviceBase* device, const TextureDescriptor* descriptor); uint32_t TextureFormatPixelSize(dawn::TextureFormat format); bool TextureFormatHasDepth(dawn::TextureFormat format); bool TextureFormatHasStencil(dawn::TextureFormat format); bool TextureFormatHasDepthOrStencil(dawn::TextureFormat format); static constexpr dawn::TextureUsageBit kReadOnlyTextureUsages = dawn::TextureUsageBit::TransferSrc | dawn::TextureUsageBit::Sampled | dawn::TextureUsageBit::Present; static constexpr dawn::TextureUsageBit kWritableTextureUsages = dawn::TextureUsageBit::TransferDst | dawn::TextureUsageBit::Storage | dawn::TextureUsageBit::OutputAttachment; class TextureBase : public RefCounted { public: TextureBase(DeviceBase* device, const TextureDescriptor* descriptor); dawn::TextureDimension GetDimension() const; dawn::TextureFormat GetFormat() const; const Extent3D& GetSize() const; uint32_t GetArrayLayers() const; uint32_t GetNumMipLevels() const; dawn::TextureUsageBit GetUsage() const; DeviceBase* GetDevice() const; // Dawn API TextureViewBase* CreateDefaultTextureView(); private: DeviceBase* mDevice; dawn::TextureDimension mDimension; dawn::TextureFormat mFormat; Extent3D mSize; uint32_t mArrayLayers; uint32_t mNumMipLevels; dawn::TextureUsageBit mUsage = dawn::TextureUsageBit::None; }; class TextureViewBase : public RefCounted { public: TextureViewBase(TextureBase* texture); const TextureBase* GetTexture() const; TextureBase* GetTexture(); private: Ref mTexture; }; } // namespace dawn_native #endif // DAWNNATIVE_TEXTURE_H_