// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef INCLUDE_DAWN_WIRE_WIRESERVER_H_ #define INCLUDE_DAWN_WIRE_WIRESERVER_H_ #include #include "dawn/wire/Wire.h" struct DawnProcTable; namespace dawn::wire { namespace server { class Server; class MemoryTransferService; } // namespace server struct DAWN_WIRE_EXPORT WireServerDescriptor { const DawnProcTable* procs; CommandSerializer* serializer; server::MemoryTransferService* memoryTransferService = nullptr; }; class DAWN_WIRE_EXPORT WireServer : public CommandHandler { public: WireServer(const WireServerDescriptor& descriptor); ~WireServer() override; const volatile char* HandleCommands(const volatile char* commands, size_t size) override final; bool InjectTexture(WGPUTexture texture, uint32_t id, uint32_t generation, uint32_t deviceId, uint32_t deviceGeneration); bool InjectSwapChain(WGPUSwapChain swapchain, uint32_t id, uint32_t generation, uint32_t deviceId, uint32_t deviceGeneration); bool InjectDevice(WGPUDevice device, uint32_t id, uint32_t generation); bool InjectInstance(WGPUInstance instance, uint32_t id, uint32_t generation); // Look up a device by (id, generation) pair. Returns nullptr if the generation // has expired or the id is not found. // The Wire does not have destroy hooks to allow an embedder to observe when an object // has been destroyed, but in Chrome, we need to know the list of live devices so we // can call device.Tick() on all of them periodically to ensure progress on asynchronous // work is made. Getting this list can be done by tracking the (id, generation) of // previously injected devices, and observing if GetDevice(id, generation) returns non-null. WGPUDevice GetDevice(uint32_t id, uint32_t generation); private: std::unique_ptr mImpl; }; namespace server { class DAWN_WIRE_EXPORT MemoryTransferService { public: MemoryTransferService(); virtual ~MemoryTransferService(); class ReadHandle; class WriteHandle; // Deserialize data to create Read/Write handles. These handles are for the client // to Read/Write data. virtual bool DeserializeReadHandle(const void* deserializePointer, size_t deserializeSize, ReadHandle** readHandle) = 0; virtual bool DeserializeWriteHandle(const void* deserializePointer, size_t deserializeSize, WriteHandle** writeHandle) = 0; class DAWN_WIRE_EXPORT ReadHandle { public: ReadHandle(); virtual ~ReadHandle(); // Return the size of the command serialized if // SerializeDataUpdate is called with the same offset/size args virtual size_t SizeOfSerializeDataUpdate(size_t offset, size_t size) = 0; // Gets called when a MapReadCallback resolves. // Serialize the data update for the range (offset, offset + size) into // |serializePointer| to the client There could be nothing to be serialized (if // using shared memory) virtual void SerializeDataUpdate(const void* data, size_t offset, size_t size, void* serializePointer) = 0; private: ReadHandle(const ReadHandle&) = delete; ReadHandle& operator=(const ReadHandle&) = delete; }; class DAWN_WIRE_EXPORT WriteHandle { public: WriteHandle(); virtual ~WriteHandle(); // Set the target for writes from the client. DeserializeFlush should copy data // into the target. void SetTarget(void* data); // Set Staging data length for OOB check void SetDataLength(size_t dataLength); // This function takes in the serialized result of // client::MemoryTransferService::WriteHandle::SerializeDataUpdate. // Needs to check potential offset/size OOB and overflow virtual bool DeserializeDataUpdate(const void* deserializePointer, size_t deserializeSize, size_t offset, size_t size) = 0; protected: void* mTargetData = nullptr; size_t mDataLength = 0; private: WriteHandle(const WriteHandle&) = delete; WriteHandle& operator=(const WriteHandle&) = delete; }; private: MemoryTransferService(const MemoryTransferService&) = delete; MemoryTransferService& operator=(const MemoryTransferService&) = delete; }; } // namespace server } // namespace dawn::wire #endif // INCLUDE_DAWN_WIRE_WIRESERVER_H_