fn clamp_96e56a() { var res = clamp(1.0, 1.0, 1.0); } @vertex fn vertex_main() -> @builtin(position) vec4 { clamp_96e56a(); return vec4(); } @fragment fn fragment_main() { clamp_96e56a(); } @compute @workgroup_size(1) fn compute_main() { clamp_96e56a(); }