fn max_4883ac() { var res : vec3 = max(vec3(1.0f), vec3(1.0f)); } @vertex fn vertex_main() -> @builtin(position) vec4 { max_4883ac(); return vec4(); } @fragment fn fragment_main() { max_4883ac(); } @compute @workgroup_size(1) fn compute_main() { max_4883ac(); }