; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 46 ; Schema: 0 OpCapability Shader OpCapability SampledCubeArray OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %tint_pointsize %tint_symbol_1 OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %tint_pointsize "tint_pointsize" OpName %arg_0 "arg_0" OpName %arg_1 "arg_1" OpName %tint_symbol_1 "tint_symbol_1" OpName %textureSampleLevel_0bdd9a "textureSampleLevel_0bdd9a" OpName %res "res" OpName %tint_symbol_2 "tint_symbol_2" OpName %tint_symbol "tint_symbol" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %tint_pointsize BuiltIn PointSize OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 OpDecorate %arg_1 DescriptorSet 1 OpDecorate %arg_1 Binding 1 OpDecorate %tint_symbol_1 BuiltIn Position %float = OpTypeFloat 32 %_ptr_Output_float = OpTypePointer Output %float %4 = OpConstantNull %float %tint_pointsize = OpVariable %_ptr_Output_float Output %4 %7 = OpTypeImage %float Cube 0 1 0 1 Unknown %_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7 %arg_0 = OpVariable %_ptr_UniformConstant_7 UniformConstant %10 = OpTypeSampler %_ptr_UniformConstant_10 = OpTypePointer UniformConstant %10 %arg_1 = OpVariable %_ptr_UniformConstant_10 UniformConstant %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %14 = OpConstantNull %v4float %tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %14 %void = OpTypeVoid %15 = OpTypeFunction %void %22 = OpTypeSampledImage %7 %float_0 = OpConstant %float 0 %int = OpTypeInt 32 1 %int_1 = OpConstant %int 1 %float_1 = OpConstant %float 1 %_ptr_Function_v4float = OpTypePointer Function %v4float %32 = OpTypeFunction %void %v4float %textureSampleLevel_0bdd9a = OpFunction %void None %15 %18 = OpLabel %res = OpVariable %_ptr_Function_v4float Function %14 %20 = OpLoad %10 %arg_1 %21 = OpLoad %7 %arg_0 %23 = OpSampledImage %22 %21 %20 %25 = OpConvertSToF %float %int_1 %28 = OpCompositeConstruct %v4float %float_0 %float_0 %float_0 %25 %19 = OpImageSampleExplicitLod %v4float %23 %28 Lod %float_1 OpStore %res %19 OpReturn OpFunctionEnd %tint_symbol_2 = OpFunction %void None %32 %tint_symbol = OpFunctionParameter %v4float %35 = OpLabel OpStore %tint_symbol_1 %tint_symbol OpReturn OpFunctionEnd %vertex_main = OpFunction %void None %15 %37 = OpLabel OpStore %tint_pointsize %float_1 %38 = OpFunctionCall %void %textureSampleLevel_0bdd9a %39 = OpFunctionCall %void %tint_symbol_2 %14 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %15 %41 = OpLabel %42 = OpFunctionCall %void %textureSampleLevel_0bdd9a OpReturn OpFunctionEnd %compute_main = OpFunction %void None %15 %44 = OpLabel %45 = OpFunctionCall %void %textureSampleLevel_0bdd9a OpReturn OpFunctionEnd