fn acosh_e38f5c() { var arg_0 = vec3(2.0f); var res : vec3 = acosh(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { acosh_e38f5c(); return vec4(); } @fragment fn fragment_main() { acosh_e38f5c(); } @compute @workgroup_size(1) fn compute_main() { acosh_e38f5c(); }