fn radians_379214() { const arg_0 = vec3(1.0); var res = radians(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { radians_379214(); return vec4(); } @fragment fn fragment_main() { radians_379214(); } @compute @workgroup_size(1) fn compute_main() { radians_379214(); }