// Copyright 2021 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef FUZZERS_TINT_AST_FUZZER_NODE_ID_MAP_H_ #define FUZZERS_TINT_AST_FUZZER_NODE_ID_MAP_H_ #include #include "src/program.h" namespace tint { namespace fuzzers { namespace ast_fuzzer { /// Contains a one-to-one mapping between the nodes in the AST of the program /// and their ids. /// /// The motivation for having this mapping is: /// - To be able to uniquely identify a node in the AST. This will be used /// to record transformations in the protobuf messages. /// - When the AST is being modified, only the mapping for the modified nodes /// must be affected. That is, if some node is unchanged, it must have the /// same id defined in this class. /// /// This class achieves these goals partially. Concretely, the only way to /// change the AST is by cloning it since all instances of `tint::ast::` classes /// are immutable. This will invalidate all the pointers to the AST nodes which /// are used in this class. To overcome this, a new instance of this class is /// created with all the cloned nodes and the old instance is discarded. class NodeIdMap { public: /// Type of the id used by this map. using IdType = uint32_t; /// Creates an empty map. NodeIdMap(); /// @brief Initializes this instance with all the nodes in the `program`. /// @param program - must be valid. explicit NodeIdMap(const tint::Program& program); /// @brief Returns a node for the given `id`. /// @param id - any value is accepted. /// @return a pointer to some node if `id` exists in this map. /// @return `nullptr` otherwise. ast::Node* GetNode(IdType id) const; /// @brief Returns an id of the given `node`. /// @param node - can be a `nullptr`. /// @return not equal to 0 if `node` exists in this map. /// @return 0 otherwise. IdType GetId(const ast::Node* node) const; /// @brief Adds a mapping from `node` to `id` to this map. /// @param node - may not be a `nullptr` and can't be present in this map. /// @param id - may not be 0 and can't be present in this map. void Add(const ast::Node* node, IdType id); /// @brief Returns whether the id is fresh by checking if it exists in /// the id map and the id is not 0. /// @param id - an id that is used to check in the map. /// @return true the given id is fresh and valid (non-zero). /// @return false otherwise. bool IdIsFreshAndValid(IdType id); /// @brief Returns an id that is guaranteed to be unoccupied in this map. /// /// This will effectively increase the counter. This means that two /// consecutive calls to this method will return different ids. /// /// @return an unoccupied id. IdType TakeFreshId(); private: IdType fresh_id_ = 1; std::unordered_map node_to_id_; std::unordered_map id_to_node_; }; } // namespace ast_fuzzer } // namespace fuzzers } // namespace tint #endif // FUZZERS_TINT_AST_FUZZER_NODE_ID_MAP_H_