fn select_c31f9e() { var res : bool = select(bool(), bool(), bool()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { select_c31f9e(); return vec4(); } [[stage(fragment)]] fn fragment_main() { select_c31f9e(); } [[stage(compute)]] fn compute_main() { select_c31f9e(); }