RWByteAddressBuffer sb_rw : register(u0, space0); uint tint_atomicLoad(RWByteAddressBuffer buffer, uint offset) { uint value = 0; buffer.InterlockedOr(offset, 0, value); return value; } void atomicLoad_fe6cc3() { uint res = tint_atomicLoad(sb_rw, 0u); } void fragment_main() { atomicLoad_fe6cc3(); return; } [numthreads(1, 1, 1)] void compute_main() { atomicLoad_fe6cc3(); return; }