enable f16; fn fract_181aa9() { var res : vec2 = fract(vec2(1.0h)); } @vertex fn vertex_main() -> @builtin(position) vec4 { fract_181aa9(); return vec4(); } @fragment fn fragment_main() { fract_181aa9(); } @compute @workgroup_size(1) fn compute_main() { fract_181aa9(); }