#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } struct S { int i; }; void f() { { int i = 0; while (true) { if (true) { break; } { } { S tint_symbol = S(1); i = (i + tint_symbol.i); } } } }