fn main_1() { let x_1 : mat2x2<f32> = mat2x2<f32>(vec2<f32>(50.0, 60.0), vec2<f32>(60.0, 50.0)); let x_2 : f32 = 50.0; let x_10 : mat2x2<f32> = (x_1 * x_2); return; } [[stage(fragment)]] fn main() { main_1(); }