static uint x_1[1] = (uint[1])0; void main_1() { const uint x_3 = x_1[0]; return; } struct tint_symbol_1 { uint x_1_param : SV_Coverage; }; void main_inner(uint x_1_param) { x_1[0] = x_1_param; main_1(); } void main(tint_symbol_1 tint_symbol) { main_inner(tint_symbol.x_1_param); return; }