fn dot_0d2c2e() { var res = dot(vec2(1.0), vec2(1.0)); } @vertex fn vertex_main() -> @builtin(position) vec4 { dot_0d2c2e(); return vec4(); } @fragment fn fragment_main() { dot_0d2c2e(); } @compute @workgroup_size(1) fn compute_main() { dot_0d2c2e(); }