enable f16; fn refract_0594ba() { var res : vec4 = refract(vec4(1.0h), vec4(1.0h), 1.0h); prevent_dce = res; } @group(2) @binding(0) var prevent_dce : vec4; @vertex fn vertex_main() -> @builtin(position) vec4 { refract_0594ba(); return vec4(); } @fragment fn fragment_main() { refract_0594ba(); } @compute @workgroup_size(1) fn compute_main() { refract_0594ba(); }