#version 310 es layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void unused_entry_point() { return; } bool tint_workgroupUniformLoad(inout bool p) { barrier(); bool result = p; barrier(); return result; } shared bool v; bool foo() { return tint_workgroupUniformLoad(v); }