// Copyright 2020 The Tint Authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "src/tint/ast/sampled_texture.h" #include "src/tint/program_builder.h" TINT_INSTANTIATE_TYPEINFO(tint::ast::SampledTexture); namespace tint::ast { SampledTexture::SampledTexture(ProgramID pid, NodeID nid, const Source& src, TextureDimension d, const Type* ty) : Base(pid, nid, src, d), type(ty) { TINT_ASSERT(AST, type); } SampledTexture::SampledTexture(SampledTexture&&) = default; SampledTexture::~SampledTexture() = default; std::string SampledTexture::FriendlyName(const SymbolTable& symbols) const { std::ostringstream out; out << "texture_" << dim << "<" << type->FriendlyName(symbols) << ">"; return out.str(); } const SampledTexture* SampledTexture::Clone(CloneContext* ctx) const { // Clone arguments outside of create() call to have deterministic ordering auto src = ctx->Clone(source); auto* ty = ctx->Clone(type); return ctx->dst->create(src, dim, ty); } } // namespace tint::ast