fn abs_7f28e6() { var arg_0 = vec2(1u); var res : vec2 = abs(arg_0); } @vertex fn vertex_main() -> @builtin(position) vec4 { abs_7f28e6(); return vec4(); } @fragment fn fragment_main() { abs_7f28e6(); } @compute @workgroup_size(1) fn compute_main() { abs_7f28e6(); }