SKIP: FAILED Validation Failure: #include using namespace metal; void textureDimensions_eda4e3() { int3 res = int3(arg_0.get_width(1), arg_0.get_height(1), arg_0.get_height(1)); } vertex void vertex_main() { textureDimensions_eda4e3(); return; } fragment void fragment_main() { textureDimensions_eda4e3(); return; } kernel void compute_main() { textureDimensions_eda4e3(); return; } tint_GLqIhV.metal:5:19: error: use of undeclared identifier 'arg_0' int3 res = int3(arg_0.get_width(1), arg_0.get_height(1), arg_0.get_height(1)); ^ tint_GLqIhV.metal:5:39: error: use of undeclared identifier 'arg_0' int3 res = int3(arg_0.get_width(1), arg_0.get_height(1), arg_0.get_height(1)); ^ tint_GLqIhV.metal:5:60: error: use of undeclared identifier 'arg_0' int3 res = int3(arg_0.get_width(1), arg_0.get_height(1), arg_0.get_height(1)); ^ 3 errors generated.