fn step_e2b337() { var res : vec4 = step(vec4(), vec4()); } [[stage(vertex)]] fn vertex_main() -> [[builtin(position)]] vec4 { step_e2b337(); return vec4(); } [[stage(fragment)]] fn fragment_main() { step_e2b337(); } [[stage(compute)]] fn compute_main() { step_e2b337(); }