fn step_f9b70c() { var res = step(1.0, 1.0); } @vertex fn vertex_main() -> @builtin(position) vec4<f32> { step_f9b70c(); return vec4<f32>(); } @fragment fn fragment_main() { step_f9b70c(); } @compute @workgroup_size(1) fn compute_main() { step_f9b70c(); }