ByteAddressBuffer G : register(t0); [numthreads(1, 1, 1)] void main() { uint tint_symbol_1 = 0u; G.GetDimensions(tint_symbol_1); const uint tint_symbol_2 = ((tint_symbol_1 - 0u) / 4u); const uint l1 = tint_symbol_2; return; }