#version 310 es struct modf_result_f32 { float fract; float whole; }; modf_result_f32 tint_modf(float param_0) { modf_result_f32 result; result.fract = modf(param_0, result.whole); return result; } void tint_symbol() { float tint_symbol_1 = 1.25f; modf_result_f32 res = tint_modf(tint_symbol_1); float tint_symbol_2 = res.fract; float whole = res.whole; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void main() { tint_symbol(); return; }