[numthreads(1, 1, 1)] void unused_entry_point() { return; } float get_f32() { return 1.0f; } void f() { const float tint_symbol = get_f32(); float2 v2 = float2((tint_symbol).xx); const float tint_symbol_1 = get_f32(); float3 v3 = float3((tint_symbol_1).xxx); const float tint_symbol_2 = get_f32(); float4 v4 = float4((tint_symbol_2).xxxx); }