// Copyright 2017 The NXT Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #include "backend/opengl/PersistentPipelineStateGL.h" #include "backend/opengl/OpenGLBackend.h" namespace backend { namespace opengl { void PersistentPipelineState::SetDefaultState() { CallGLStencilFunc(); } void PersistentPipelineState::SetStencilFuncsAndMask(GLenum stencilBackCompareFunction, GLenum stencilFrontCompareFunction, uint32_t stencilReadMask) { if (this->stencilBackCompareFunction == stencilBackCompareFunction && this->stencilFrontCompareFunction == stencilFrontCompareFunction && this->stencilReadMask == stencilReadMask) { return; } this->stencilBackCompareFunction = stencilBackCompareFunction; this->stencilFrontCompareFunction = stencilFrontCompareFunction; this->stencilReadMask = stencilReadMask; CallGLStencilFunc(); } void PersistentPipelineState::SetStencilReference(uint32_t stencilReference) { if (this->stencilReference == stencilReference) { return; } this->stencilReference = stencilReference; CallGLStencilFunc(); } void PersistentPipelineState::CallGLStencilFunc() { glStencilFuncSeparate(GL_BACK, stencilBackCompareFunction, stencilReference, stencilReadMask); glStencilFuncSeparate(GL_FRONT, stencilFrontCompareFunction, stencilReference, stencilReadMask); } } }