// Copyright 2019 The Dawn Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. #ifndef DAWNNATIVE_RENDERENCODERBASE_H_ #define DAWNNATIVE_RENDERENCODERBASE_H_ #include "dawn_native/AttachmentState.h" #include "dawn_native/CommandBufferStateTracker.h" #include "dawn_native/Error.h" #include "dawn_native/IndirectDrawMetadata.h" #include "dawn_native/PassResourceUsageTracker.h" #include "dawn_native/ProgrammableEncoder.h" namespace dawn_native { class RenderEncoderBase : public ProgrammableEncoder { public: RenderEncoderBase(DeviceBase* device, const char* label, EncodingContext* encodingContext, Ref attachmentState, bool depthReadOnly, bool stencilReadOnly); void APIDraw(uint32_t vertexCount, uint32_t instanceCount = 1, uint32_t firstVertex = 0, uint32_t firstInstance = 0); void APIDrawIndexed(uint32_t vertexCount, uint32_t instanceCount, uint32_t firstIndex, int32_t baseVertex, uint32_t firstInstance); void APIDrawIndirect(BufferBase* indirectBuffer, uint64_t indirectOffset); void APIDrawIndexedIndirect(BufferBase* indirectBuffer, uint64_t indirectOffset); void APISetPipeline(RenderPipelineBase* pipeline); void APISetVertexBuffer(uint32_t slot, BufferBase* buffer, uint64_t offset, uint64_t size); void APISetIndexBuffer(BufferBase* buffer, wgpu::IndexFormat format, uint64_t offset, uint64_t size); void APISetBindGroup(uint32_t groupIndex, BindGroupBase* group, uint32_t dynamicOffsetCount = 0, const uint32_t* dynamicOffsets = nullptr); const AttachmentState* GetAttachmentState() const; bool IsDepthReadOnly() const; bool IsStencilReadOnly() const; Ref AcquireAttachmentState(); protected: // Construct an "error" render encoder base. RenderEncoderBase(DeviceBase* device, EncodingContext* encodingContext, ErrorTag errorTag); void DestroyImpl() override; CommandBufferStateTracker mCommandBufferState; RenderPassResourceUsageTracker mUsageTracker; IndirectDrawMetadata mIndirectDrawMetadata; private: Ref mAttachmentState; const bool mDisableBaseVertex; const bool mDisableBaseInstance; bool mDepthReadOnly = false; bool mStencilReadOnly = false; }; } // namespace dawn_native #endif // DAWNNATIVE_RENDERENCODERBASE_H_