; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 47 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %vertex_main "vertex_main" %value %vertex_point_size OpEntryPoint Fragment %fragment_main "fragment_main" OpEntryPoint GLCompute %compute_main "compute_main" OpExecutionMode %fragment_main OriginUpperLeft OpExecutionMode %compute_main LocalSize 1 1 1 OpName %value "value" OpName %vertex_point_size "vertex_point_size" OpName %arg_0 "arg_0" OpName %textureLoad2d "textureLoad2d" OpName %texture "texture" OpName %coords "coords" OpName %level "level" OpName %doTextureLoad "doTextureLoad" OpName %res "res" OpName %vertex_main_inner "vertex_main_inner" OpName %vertex_main "vertex_main" OpName %fragment_main "fragment_main" OpName %compute_main "compute_main" OpDecorate %value BuiltIn Position OpDecorate %vertex_point_size BuiltIn PointSize OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 %float = OpTypeFloat 32 %v4float = OpTypeVector %float 4 %_ptr_Output_v4float = OpTypePointer Output %v4float %5 = OpConstantNull %v4float %value = OpVariable %_ptr_Output_v4float Output %5 %_ptr_Output_float = OpTypePointer Output %float %8 = OpConstantNull %float %vertex_point_size = OpVariable %_ptr_Output_float Output %8 %int = OpTypeInt 32 1 %11 = OpTypeImage %int 2D 0 0 0 1 Unknown %_ptr_UniformConstant_11 = OpTypePointer UniformConstant %11 %arg_0 = OpVariable %_ptr_UniformConstant_11 UniformConstant %v4int = OpTypeVector %int 4 %v2int = OpTypeVector %int 2 %13 = OpTypeFunction %v4int %11 %v2int %int %void = OpTypeVoid %22 = OpTypeFunction %void %28 = OpConstantNull %v2int %int_0 = OpConstant %int 0 %_ptr_Function_v4int = OpTypePointer Function %v4int %32 = OpConstantNull %v4int %33 = OpTypeFunction %v4float %float_1 = OpConstant %float 1 %textureLoad2d = OpFunction %v4int None %13 %texture = OpFunctionParameter %11 %coords = OpFunctionParameter %v2int %level = OpFunctionParameter %int %20 = OpLabel %21 = OpImageFetch %v4int %texture %coords Lod %level OpReturnValue %21 OpFunctionEnd %doTextureLoad = OpFunction %void None %22 %25 = OpLabel %res = OpVariable %_ptr_Function_v4int Function %32 %27 = OpLoad %11 %arg_0 %26 = OpFunctionCall %v4int %textureLoad2d %27 %28 %int_0 OpStore %res %26 OpReturn OpFunctionEnd %vertex_main_inner = OpFunction %v4float None %33 %35 = OpLabel %36 = OpFunctionCall %void %doTextureLoad OpReturnValue %5 OpFunctionEnd %vertex_main = OpFunction %void None %22 %38 = OpLabel %39 = OpFunctionCall %v4float %vertex_main_inner OpStore %value %39 OpStore %vertex_point_size %float_1 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %22 %42 = OpLabel %43 = OpFunctionCall %void %doTextureLoad OpReturn OpFunctionEnd %compute_main = OpFunction %void None %22 %45 = OpLabel %46 = OpFunctionCall %void %doTextureLoad OpReturn OpFunctionEnd