SKIP: FAILED #version 310 es precision mediump float; void dpdx_e263de() { float res = ddx(1.0f); } void fragment_main() { dpdx_e263de(); return; } void main() { fragment_main(); } Error parsing GLSL shader: ERROR: 0:5: 'ddx' : no matching overloaded function found ERROR: 0:5: '' : compilation terminated ERROR: 2 compilation errors. No code generated.