; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 35 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Fragment %fragment_main "fragment_main" OpExecutionMode %fragment_main OriginUpperLeft OpName %arg_0 "arg_0" OpName %arg_1 "arg_1" OpName %prevent_dce_block "prevent_dce_block" OpMemberName %prevent_dce_block 0 "inner" OpName %prevent_dce "prevent_dce" OpName %textureSample_3b50bd "textureSample_3b50bd" OpName %res "res" OpName %fragment_main "fragment_main" OpDecorate %arg_0 DescriptorSet 1 OpDecorate %arg_0 Binding 0 OpDecorate %arg_1 DescriptorSet 1 OpDecorate %arg_1 Binding 1 OpDecorate %prevent_dce_block Block OpMemberDecorate %prevent_dce_block 0 Offset 0 OpDecorate %prevent_dce DescriptorSet 2 OpDecorate %prevent_dce Binding 0 %float = OpTypeFloat 32 %3 = OpTypeImage %float 3D 0 0 0 1 Unknown %_ptr_UniformConstant_3 = OpTypePointer UniformConstant %3 %arg_0 = OpVariable %_ptr_UniformConstant_3 UniformConstant %7 = OpTypeSampler %_ptr_UniformConstant_7 = OpTypePointer UniformConstant %7 %arg_1 = OpVariable %_ptr_UniformConstant_7 UniformConstant %v4float = OpTypeVector %float 4 %prevent_dce_block = OpTypeStruct %v4float %_ptr_StorageBuffer_prevent_dce_block = OpTypePointer StorageBuffer %prevent_dce_block %prevent_dce = OpVariable %_ptr_StorageBuffer_prevent_dce_block StorageBuffer %void = OpTypeVoid %12 = OpTypeFunction %void %19 = OpTypeSampledImage %3 %v3float = OpTypeVector %float 3 %float_1 = OpConstant %float 1 %23 = OpConstantComposite %v3float %float_1 %float_1 %float_1 %_ptr_Function_v4float = OpTypePointer Function %v4float %26 = OpConstantNull %v4float %uint = OpTypeInt 32 0 %uint_0 = OpConstant %uint 0 %_ptr_StorageBuffer_v4float = OpTypePointer StorageBuffer %v4float %textureSample_3b50bd = OpFunction %void None %12 %15 = OpLabel %res = OpVariable %_ptr_Function_v4float Function %26 %17 = OpLoad %7 %arg_1 %18 = OpLoad %3 %arg_0 %20 = OpSampledImage %19 %18 %17 %16 = OpImageSampleImplicitLod %v4float %20 %23 OpStore %res %16 %30 = OpAccessChain %_ptr_StorageBuffer_v4float %prevent_dce %uint_0 %31 = OpLoad %v4float %res OpStore %30 %31 OpReturn OpFunctionEnd %fragment_main = OpFunction %void None %12 %33 = OpLabel %34 = OpFunctionCall %void %textureSample_3b50bd OpReturn OpFunctionEnd