#version 310 es precision mediump float; float tint_degrees(float param_0) { return param_0 * 57.295779513082322865; } void main_1() { float a = 0.0f; float b = 0.0f; a = 42.0f; b = tint_degrees(a); return; } layout(local_size_x = 1, local_size_y = 1, local_size_z = 1) in; void tint_symbol() { main_1(); return; } void main() { tint_symbol(); }