fn main_1() { let x_1 : vec3 = (vec3(50.0, 60.0, 70.0) + vec3(50.0, 60.0, 70.0)); let x_2 : vec2 = (vec2(60.0, 50.0) + vec2(50.0, 60.0)); let x_3 : mat2x3 = mat2x3(vec3((x_2.x * x_1.x), (x_2.x * x_1.y), (x_2.x * x_1.z)), vec3((x_2.y * x_1.x), (x_2.y * x_1.y), (x_2.y * x_1.z))); return; } [[stage(fragment)]] fn main() { main_1(); }