; SPIR-V ; Version: 1.3 ; Generator: Google Tint Compiler; 0 ; Bound: 33 ; Schema: 0 OpCapability Shader OpMemoryModel Logical GLSL450 OpEntryPoint Vertex %main "main" %tint_pointsize %tint_symbol_1 OpName %tint_pointsize "tint_pointsize" OpName %gl_Position "gl_Position" OpName %tint_symbol_1 "tint_symbol_1" OpName %main_1 "main_1" OpName %main_out "main_out" OpMemberName %main_out 0 "gl_Position" OpName %tint_symbol_2 "tint_symbol_2" OpName %tint_symbol "tint_symbol" OpName %main "main" OpDecorate %tint_pointsize BuiltIn PointSize OpDecorate %tint_symbol_1 BuiltIn Position OpMemberDecorate %main_out 0 Offset 0 %float = OpTypeFloat 32 %_ptr_Output_float = OpTypePointer Output %float %4 = OpConstantNull %float %tint_pointsize = OpVariable %_ptr_Output_float Output %4 %v4float = OpTypeVector %float 4 %_ptr_Private_v4float = OpTypePointer Private %v4float %8 = OpConstantNull %v4float %gl_Position = OpVariable %_ptr_Private_v4float Private %8 %_ptr_Output_v4float = OpTypePointer Output %v4float %tint_symbol_1 = OpVariable %_ptr_Output_v4float Output %8 %void = OpTypeVoid %11 = OpTypeFunction %void %uint = OpTypeInt 32 0 %uint_1 = OpConstant %uint 1 %_ptr_Private_float = OpTypePointer Private %float %float_0 = OpConstant %float 0 %main_out = OpTypeStruct %v4float %20 = OpTypeFunction %void %main_out %float_1 = OpConstant %float 1 %main_1 = OpFunction %void None %11 %14 = OpLabel %18 = OpAccessChain %_ptr_Private_float %gl_Position %uint_1 OpStore %18 %float_0 OpReturn OpFunctionEnd %tint_symbol_2 = OpFunction %void None %20 %tint_symbol = OpFunctionParameter %main_out %24 = OpLabel %25 = OpCompositeExtract %v4float %tint_symbol 0 OpStore %tint_symbol_1 %25 OpReturn OpFunctionEnd %main = OpFunction %void None %11 %27 = OpLabel OpStore %tint_pointsize %float_1 %29 = OpFunctionCall %void %main_1 %31 = OpLoad %v4float %gl_Position %32 = OpCompositeConstruct %main_out %31 %30 = OpFunctionCall %void %tint_symbol_2 %32 OpReturn OpFunctionEnd