RWByteAddressBuffer myvar : register(u0, space0); void main_1() { uint tint_symbol_1 = 0u; myvar.GetDimensions(tint_symbol_1); const uint tint_symbol_2 = ((tint_symbol_1 - 4u) / 4u); const uint x_1 = tint_symbol_2; return; } void main() { main_1(); return; }