cbuffer cbuffer_x_6 : register(b1, space0) { uint4 x_6[4]; }; cbuffer cbuffer_x_8 : register(b0, space0) { uint4 x_8[3]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { float sums[2] = (float[2])0; int a = 0; int b = 0; int c = 0; int d = 0; float2x2 indexable = float2x2(0.0f, 0.0f, 0.0f, 0.0f); float2x2 indexable_1 = float2x2(0.0f, 0.0f, 0.0f, 0.0f); bool x_158 = false; bool x_159_phi = false; const int x_16 = asint(x_6[1].x); const uint scalar_offset = ((16u * uint(0))) / 4; const float x_85 = asfloat(x_8[scalar_offset / 4][scalar_offset % 4]); sums[x_16] = -(x_85); const int x_18 = asint(x_6[2].x); const uint scalar_offset_1 = ((16u * uint(0))) / 4; const float x_90 = asfloat(x_8[scalar_offset_1 / 4][scalar_offset_1 % 4]); sums[x_18] = -(x_90); const int x_19 = asint(x_6[1].x); a = x_19; while (true) { const int x_20 = a; const uint scalar_offset_2 = ((16u * uint(0))) / 4; const int x_21 = asint(x_6[scalar_offset_2 / 4][scalar_offset_2 % 4]); if ((x_20 < x_21)) { } else { break; } const int x_22 = asint(x_6[1].x); b = x_22; while (true) { const int x_23 = b; const int x_24 = asint(x_6[3].x); if ((x_23 < x_24)) { } else { break; } const int x_25 = asint(x_6[1].x); c = x_25; { for(; (c <= a); c = (c + 1)) { const int x_28 = asint(x_6[1].x); d = x_28; while (true) { const int x_29 = d; const int x_30 = asint(x_6[3].x); if ((x_29 < x_30)) { } else { break; } const int x_31 = a; const int x_32 = asint(x_6[2].x); const float x_125 = float(x_32); const int x_33 = c; const int x_34 = asint(x_6[2].x); indexable = float2x2(float2(x_125, 0.0f), float2(0.0f, x_125)); const float x_131 = indexable[x_33][x_34]; sums[x_31] = x_131; const int x_35 = a; const int x_36 = asint(x_6[2].x); const float x_134 = float(x_36); const int x_37 = c; const int x_38 = asint(x_6[2].x); indexable_1 = float2x2(float2(x_134, 0.0f), float2(0.0f, x_134)); const float x_140 = indexable_1[x_37][x_38]; const float x_142 = sums[x_35]; sums[x_35] = (x_142 + x_140); { d = (d + 1); } } } } { b = (b + 1); } } { a = (a + 1); } } const int x_47 = asint(x_6[1].x); const float x_147 = sums[x_47]; const float x_149 = asfloat(x_8[1].x); const bool x_150 = (x_147 == x_149); x_159_phi = x_150; if (x_150) { const int x_48 = asint(x_6[2].x); const float x_155 = sums[x_48]; const float x_157 = asfloat(x_8[2].x); x_158 = (x_155 == x_157); x_159_phi = x_158; } if (x_159_phi) { const int x_49 = asint(x_6[2].x); const int x_50 = asint(x_6[1].x); const int x_51 = asint(x_6[1].x); const int x_52 = asint(x_6[2].x); x_GLF_color = float4(float(x_49), float(x_50), float(x_51), float(x_52)); } else { const int x_53 = asint(x_6[1].x); const float x_173 = float(x_53); x_GLF_color = float4(x_173, x_173, x_173, x_173); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_4 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_4; }