struct Array { int values[2]; }; cbuffer cbuffer_x_8 : register(b0, space0) { uint4 x_8[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { bool x_50 = false; int x_15 = 0; int x_16 = 0; Array param = (Array)0; int x_19 = 0; int x_20_phi = 0; const int tint_symbol_3[2] = {0, 0}; const Array tint_symbol_4 = {tint_symbol_3}; param = tint_symbol_4; x_50 = false; while (true) { int x_19_phi = 0; bool x_63_phi = false; while (true) { const int x_17 = asint(x_8[0].x); const int x_18 = param.values[x_17]; if ((x_18 == 1)) { x_50 = true; x_15 = 1; x_19_phi = 1; x_63_phi = true; break; } x_19_phi = 0; x_63_phi = false; break; } x_19 = x_19_phi; const bool x_63 = x_63_phi; x_20_phi = x_19; if (x_63) { break; } x_50 = true; x_15 = 1; x_20_phi = 1; break; } const int x_20 = x_20_phi; x_16 = x_20; if ((x_20 == 1)) { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_5 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_5; } int func_struct_Array_i1_2_1_(inout Array a) { bool x_70 = false; int x_12 = 0; int x_13 = 0; bool x_72_phi = false; int x_14_phi = 0; x_72_phi = false; while (true) { bool x_77 = false; bool x_77_phi = false; int x_13_phi = 0; bool x_87_phi = false; x_77_phi = x_72_phi; while (true) { x_77 = x_77_phi; const int x_10 = asint(x_8[0].x); const int x_11 = a.values[x_10]; if ((x_11 == 1)) { x_70 = true; x_12 = 1; x_13_phi = 1; x_87_phi = true; break; } x_13_phi = 0; x_87_phi = x_77; break; { x_77_phi = false; } } x_13 = x_13_phi; const bool x_87 = x_87_phi; x_14_phi = x_13; if (x_87) { break; } x_70 = true; x_12 = 1; x_14_phi = 1; break; { x_72_phi = false; } } return x_14_phi; }