cbuffer cbuffer_x_6 : register(b0, space0) { uint4 x_6[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { float2 a = float2(0.0f, 0.0f); float2 b = float2(0.0f, 0.0f); bool x_46 = false; bool x_47_phi = false; const float2 x_32 = asfloat(x_6[0].xy); a = x_32; const float x_34 = a.x; b = float2(x_34, clamp(a, float2(1.0f, 1.0f), float2(1.0f, 1.0f)).y); const float x_40 = b.x; const bool x_41 = (x_40 == 2.0f); x_47_phi = x_41; if (x_41) { const float x_45 = b.y; x_46 = (x_45 == 1.0f); x_47_phi = x_46; } if (x_47_phi) { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }