cbuffer cbuffer_x_7 : register(b0, space0) { uint4 x_7[1]; }; static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { int a = 0; int i0 = 0; int i1 = 0; int i2 = 0; int i3 = 0; int i4 = 0; int i5 = 0; int i6 = 0; int i7 = 0; int i8_1 = 0; int i9 = 0; a = 0; i0 = 0; while (true) { const int x_40 = i0; const int x_42 = asint(x_7[0].x); if ((x_40 < x_42)) { } else { break; } i1 = 0; while (true) { const int x_49 = i1; const int x_51 = asint(x_7[0].x); if ((x_49 < x_51)) { } else { break; } i2 = 0; while (true) { const int x_58 = i2; const int x_60 = asint(x_7[0].x); if ((x_58 < x_60)) { } else { break; } i3 = 0; while (true) { const int x_67 = i3; const int x_69 = asint(x_7[0].x); if ((x_67 < (x_69 + 2))) { } else { break; } i4 = 0; while (true) { const int x_77 = i4; const int x_79 = asint(x_7[0].x); if ((x_77 < x_79)) { } else { break; } i5 = 0; while (true) { const int x_86 = i5; const int x_88 = asint(x_7[0].x); if ((x_86 < x_88)) { } else { break; } while (true) { const int x_96 = asint(x_7[0].x); if ((x_96 > 0)) { } else { break; } i6 = 0; while (true) { const int x_103 = i6; const int x_105 = asint(x_7[0].x); if ((x_103 < x_105)) { } else { break; } i7 = 0; while (true) { const int x_112 = i7; const int x_114 = asint(x_7[0].x); if ((x_112 < x_114)) { } else { break; } i8_1 = 0; while (true) { const int x_121 = i8_1; const int x_123 = asint(x_7[0].x); if ((x_121 < x_123)) { } else { break; } i9 = 0; while (true) { const int x_130 = i9; const int x_132 = asint(x_7[0].x); if ((x_130 < x_132)) { } else { break; } a = (a + 1); { i9 = (i9 + 1); } } { i8_1 = (i8_1 + 1); } } { i7 = (i7 + 1); } } { i6 = (i6 + 1); } } break; } { i5 = (i5 + 1); } } { i4 = (i4 + 1); } } { i3 = (i3 + 1); } } { i2 = (i2 + 1); } } { i1 = (i1 + 1); } } { i0 = (i0 + 1); } } if ((a == 3)) { x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); } else { x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); } return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }