cbuffer cbuffer_x_5 : register(b0, space0) { uint4 x_5[1]; }; static float4 gv = float4(0.0f, 0.0f, 0.0f, 0.0f); static float4 x_GLF_color = float4(0.0f, 0.0f, 0.0f, 0.0f); void main_1() { int temp = 0; const float x_39 = asfloat(x_5[0].x); if ((x_39 > 2.0f)) { temp = int(max(lerp(float4(1.0f, 1.0f, 1.0f, 1.0f), float4(1.0f, 1.0f, 1.0f, 1.0f), gv), float4(8.600000381f, 8.600000381f, 8.600000381f, 8.600000381f)).y); if ((temp < 150)) { discard; } if ((temp < 180)) { discard; } } x_GLF_color = float4(1.0f, 0.0f, 0.0f, 1.0f); return; } struct main_out { float4 x_GLF_color_1; }; struct tint_symbol { float4 x_GLF_color_1 : SV_Target0; }; tint_symbol main() { main_1(); const main_out tint_symbol_1 = {x_GLF_color}; const tint_symbol tint_symbol_3 = {tint_symbol_1.x_GLF_color_1}; return tint_symbol_3; }